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Senin, 31 Oktober 2016

Get Free Ebook ZX Spectrum Games Code Club: Twenty fun games to code and learnBy Gary Plowman

Get Free Ebook ZX Spectrum Games Code Club: Twenty fun games to code and learnBy Gary Plowman

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ZX Spectrum Games Code Club: Twenty fun games to code and learnBy Gary Plowman

ZX Spectrum Games Code Club: Twenty fun games to code and learnBy Gary Plowman


ZX Spectrum Games Code Club: Twenty fun games to code and learnBy Gary Plowman


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ZX Spectrum Games Code Club: Twenty fun games to code and learnBy Gary Plowman

This book is ideal for ZX Spectrum fans (aka Timex 2000 in USA) and beginners to coding of any age, that want to learn or practice coding simple computer games with Sinclair BASIC. Contains 20 games specifically created for this book, from retro Arcade classics to more wacky game ideas.

Ideal for STEM coding activities for kids and adults. Learn to create a simple game loops and to create graphics with binary code. Also makes a great geek gift for someone.

No special equipment needed! Use with ...

  • Windows (using free emulators)
  • Mac (using free emulators)
  • ZX Spectrum Next computer (coming soon)
  • Internet browser emulators: using Chrome / FF etc.
  • Chromebook
  • Original ZX Spectrum
  • Recreated ZX Spectrum (Android / iOS)
  • Linux (Fuse)
  • Raspberry Pi (Fuse)
  • Tablet: Android / iOS iPad

Ideal for Retro Computing fans that want to dust off their ZX Spectrum or an emulator and type in some code, 'old school'.

In one sitting type in a game, play it and then we will go through it. The book doesn't go over every single line of code, but rather summarises key components and newer sections for each game. This keeps the process fun and engaging.

An interactive learning book intended for all ages to enjoy at home and also a great introduction to programming and game design for Code Clubs and STEM events. So type in a retro game and lets have some fun!

Includes: ZX Breakout, MiniPong, Astral Invaders, Battleship War, Flappy Bird, Takeaway Ted and many more...

Many Emulators to choose from: ZX Spin, Spectaculator, Marvin, Fuse, Speccy, etc.
The American version of the ZX Spectrum machine was sold under the name Timex Sinclair.

Other compatible clones of ZX Spectrum: TS2048, TS2068, Pentagon, CZ-2000, TK90X, Didatik, Hobbit, plus many more. If you have a STEM or STEAM event then why not bring the simplicity and geek fun of Retro Coding to it. If you want to encourage a family member to get coding, this could be ideal.

  • Sales Rank: #724915 in Books
  • Published on: 2015-11-23
  • Original language: English
  • Number of items: 1
  • Dimensions: 10.00" h x .29" w x 8.00" l, .59 pounds
  • Binding: Paperback
  • 128 pages

About the Author
Gary Plowman is an Indie Game Developer and Web Developer with a passion for retro computing and retrogaming. This book covers coding fun arcade games in BASIC. The book has been used at STEM events and kids coding seminars across UK & Europe. Teachers have also used the book for introducing game coding to kids in the classroom. In the 1980s computer magazines were bought for their Type-In games by eager young teenagers looking to decipher the mysteries of early microcomputers. The Type-in listings were very important as a first step to learning the coding language of a machine and allowed kids and teenagers to pick up the concepts as they typed in a listing for a game or utility. This book tries to recreate that feeling but in a more structured and user-friendly way and provides a breakdown of the key concepts such as game loops, collision detection, game play improvements and suggestions for further enhancing the games. The book has been bought and used by teachers, STEM facilitators, ZX Spectrum fans, Commodore 64 & Amiga owners too! Sinclair BASIC is a fun and simple language but very productive and capable for learning the basics of computer coding.

ZX Spectrum Games Code Club: Twenty fun games to code and learnBy Gary Plowman PDF
ZX Spectrum Games Code Club: Twenty fun games to code and learnBy Gary Plowman EPub
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ZX Spectrum Games Code Club: Twenty fun games to code and learnBy Gary Plowman PDF

ZX Spectrum Games Code Club: Twenty fun games to code and learnBy Gary Plowman PDF

ZX Spectrum Games Code Club: Twenty fun games to code and learnBy Gary Plowman PDF
ZX Spectrum Games Code Club: Twenty fun games to code and learnBy Gary Plowman PDF

Minggu, 16 Oktober 2016

Free PDF Pirates of the Caribbean: Jack SparrowBy Rob Kidd

Free PDF Pirates of the Caribbean: Jack SparrowBy Rob Kidd

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Pirates of the Caribbean: Jack SparrowBy Rob Kidd

Pirates of the Caribbean: Jack SparrowBy Rob Kidd


Pirates of the Caribbean: Jack SparrowBy Rob Kidd


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Pirates of the Caribbean: Jack SparrowBy Rob Kidd

Disney's Jack Sparrow is plundering chapter books, and young readers are running off with the treasure! Meet Jack Sparrow and his young pirate friends as they embark on a thrilling journey on the high seas. Their goal: to locate and procure the legendary Sword of Cortes, which will grant them unimaginable power. Join the chase, matey!

  • Published on: 2009-01-01
  • Original language: English
  • Number of items: 8
  • Dimensions: 8.00" h x 4.10" w x 5.70" l, 4.60 pounds
  • Binding: Hardcover

About the Author ROB KIDD sailed the Seven Seas under Captain Jack Sparrow for six months. During that time he chronicled Captain Sparrow's adventures and also learned much about the crafty pirate's youth, which is the writer's favorite subject to explore. As he has technically been deceased for a number of centuries, he pens his works through a channeler, and is forever grateful to the mystic Tia Dalma for teaching him how to possess great writers. When he is not spending time as a disembodied spirit, he enjoys golfing and traveling.

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Pirates of the Caribbean: Jack SparrowBy Rob Kidd PDF

Pirates of the Caribbean: Jack SparrowBy Rob Kidd PDF

Pirates of the Caribbean: Jack SparrowBy Rob Kidd PDF
Pirates of the Caribbean: Jack SparrowBy Rob Kidd PDF